SPC > Academic Communities > Digital Media A.S. Degree

Digital Media A.S. Degree

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  • Digital Media
    Associate in Science


    Effective Beginning Catalog Term: Spring 2019 (555)

    The requirements shown below are valid beginning Spring 2019 (555), and may not reflect degree requirements for current students. Current students should visit My SPC and view My Learning Plan to see specific degree requirements for their effective term.

    Program Leadership Information

    Dr. Barbara Hubbard
    Academic Department Chair

    Dr. Jonathan Steele
    Dean, CL
    (727) 791-5987

    Program Summary

    The Digital Media program at St. Petersburg College meets the needs of one of the fastest growing sectors in the computer industry. Digital Media pertains to the convergence of communication technologies, including television, the World Wide Web, and computer-based interactivity and nonlinear structure. It extends well beyond the scope of the business world. Interactive games, education, CD-ROMs, DVDs, digital video, and dynamic Websites are changing the way we learn and entertain ourselves. The Digital Media program was created in partnership with skilled and talented professionals drawing on their leadership in digital technology. The program was also designed in collaboration with the Interactive Media Technology Project consortium commissioned to update the Student Performance Standards and Curriculum Frameworks for AS/AA degrees throughout Florida. Students enrolled in the program not only receive a well-rounded general education with an emphasis on originality and creativity, but also acquire the specific skills essential to working in today's digital media industry and the future. Graduates from this program will be able to start careers in digital media production, digital video, instructional integration, interactive and educational media production and other areas utilizing digital media technology. Each graduate will be required to create an industry standard digital portfolio that meets the approval of staff and advisory committee member(s). The program is open to all students who show an interest in digital media and who complete the general college admission procedures.

    The Academic Pathway is a tool for students that lists the following items:
    o the recommended order in which to take the program courses
    o suggested course when more than one option exists
    o which semester each course is typically offered
    o if the course has a prerequisite
    o courses that may lead to a certificate (if offered in the program)

    If you are starting the program this term, click here to access the recommended Academic Pathway.

    If you have already started the program, click here for the archived Academic Pathways.

    Please verify the Academic Pathway lists your correct starting semester.

    Florida CIP Code

    1611080103: Digital Media Technology

    Federal CIP Code

    11.0801: Web Page, Digital/Multimedia and Information Resources Design.

    Job Related Opportunities

    • Digital Multimedia Author
    • Multimedia Artists and Animators
    • Desktop publisher
    • Web developers and designers
    • Film and Video Editors and Camera Operators
    • Audio and Video Equipment Technicians

    Graduation Rules

    Minimum grade of C or better required for all courses.

    Communications - Composition

    Complete 3 credits from the approved General Education Composition I coursework. Minimum grade of "C" required. This requirement must be completed within the first 24 credits of coursework toward the AS degree.3

    Communications - Speech

    Complete 3 credits from the approved General Education Speech coursework . Minimum grade of "C" required.3

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    Social and Behavioral Sciences

    Complete 3 credits from the approved General Education Social and Behavioral Sciences coursework. Minimum grade of "C" required.3

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    Humanities and Fine Arts

    Complete 3 credits from the approved General Education Humanities and Fine Arts coursework. Minimum grade of "C" required.3

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    Complete 3 credits from the approved General Education Mathematics coursework. Minimum grade of "C" required.3

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    Complete 3 credits from the approved General Education Ethics coursework. Minimum grade of "C" required.3

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    Computer/Information Literacy Competency

    Competency may be demonstrated by completing the Computer Information and Literacy Exam (CGS 1070T) OR by successful completion of one of the approved Computer/Information Literacy Competency courses. No minimum credits required.

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    Enhanced World View

    Complete at least one 3-credit course intended to enhance the student's world view in light of an increasingly globalized economy. Minimum grade of "C" required. In some cases, this course may also be used to satisfy another General Education Requirement.

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    Complete 24 credits

    DIG 1004CExploration of Media Tools3
    **DIG 2000Introduction to Digital Media3
    DIG 2183CDigital Drawing3
    DIG 2131Digital Art and Design2
    DIG 2091Legal Issues in Media Development2
    **DIG 2109Digital Imaging Fundamentals3
    DIG 2251Sound For Media2
    DIG 2311Motion Graphics I3
    DIG 2545Media Planning2
    DIG 2940Digital Arts Internship1-3

    Select 3 credits

    DIG 2030Survey of Digital Video3
    DIG 2100Web Design I3

    Select one subplan below (Complete 15 credits)

    Subplan: Digital Media/Multimedia/UX(DMPRD) (Complete 15 credits)

    DIG 2302Introduction to 3D3
    DIG 2342CMotion Graphics II3
    DIG 2500Fundamentals of Interactive Design3
    ENT 2612Creativity and Innovation in a Business Environment3
    DIG 2502CInteractive Design II3

    Subplan: Digital Video Production (DVPRD) (Complete 15 credits)

    DIG 2200Basic Video Camera3
    DIG 2205Basic Video Editing3
    DIG 2284Advanced Videography3
    DIG 2290Studio Production & Direction3
    DIG 2410Basic Scripting for Videos3

    Subplan: Video Game Foundations (VGF) (Complete 15 credits)

    GRA 2160Computer Animation3
    DIG 1710Introduction to Game Development Programming3
    DIG 2040Survey of Game Development3
    DIG 23643-D Animation for Game Development3
    DIG 2430Storyboarding & Conceptualizing for Game Creation3

    Subplan: Digital Graphic Design (DIG) (Complete 15 credits)

    DIG 2116Advanced Digital Image Editing3
    DIG 2117Advanced Digital Image Rendering3
    DIG 2132Electronic Media Design3
    GRA 1206CTypography3
    GRA 2201Advanced Digital Publishing3

    Subplan: Digital Photography (PGY) (Complete 15 credits)

    PGY 2800CDigital Photography3
    PGY 2404CIntermediate Photography3
    PGY 2201CPhotography Studio Lighting3
    PGY 2470CThemes for Photographers3
    DIG 2115CDigital Imaging3

    ** Course approved by Employ Florida Banner Center as a "Digital Media Pre-Major" articulation agreement with participating Florida colleges.
    ** Course approved by Employ Florida Banner Center as a "Digital Media Pre-Major" articulation agreement with participating Florida college

    Total Credits60
  • Careers

    Those who work in the digital media field enjoy a wide range of opportunities, depending on their specialty. Fields include motion picture and video, software publishing, advertising, public relations and related services, web and interactive design services.

  • Classes

    The following classes can be taken as part of our certificate and degree programs, can help satisfy the elective requirements for the Associate in Arts degree or meet the common prerequisites for your chosen four-year major.

  • Facilities

    Learn your craft using the latest software technology, including Adobe Creative Suite, Final Cut Pro, Avid Pro Tools and Logic Pro 9. A full working studio is decked out with a green screen, a sound-proof audio editing booth and high-end iMacs with video editing decks that are run through 42-inch LCD monitors. Each year, digital media students can compete in the Semmy Awards, an annual event open to all SPC and high school students.

    Software includes:

    • Adobe Creative Cloud: including Illustrator, Dreamweaver, InDesign, Photoshop, Premiere, After Effects and Audition
    • Maya
    • Alice
    • Unity-design3
    • Final Cut Pro X
    • Avid Media Composer
  • AS iconOur Associate in Science degree in Digital Arts, Media and Interactive Web Design gives you broad, transferable skills for working in the digital and multimedia industry. You gain technical and production skills, planning, management, finance, principles of technology, labor and community issues.

    What You Will Learn

    • Specific technical skills in your area of specialization
    • Management skills to help oversee institutional and industrial multiple media projects
    • How to design and produce digital media/multimedia projects with multimedia hardware and software
    • Production analysis
    • How to apply production skills to integrate multiple media formats
    • Professionalism, employability and communication skills
  • Continuing Your Education

    Our digital media certificates transfer to specific sub-plans of our A.S. degree in Digital Arts, Media and Interactive Web Design. This 64-credit-hour degree can benefit you if you're working in the field and want to update your design and computer skills.

    CT to AS 

  • Barbara Hubbard
    Chair, Digital Arts&Humanities
    (727) 394-6011 (TTY/TDD) (TTY)

    Sandy DeCarlo
    Career Outreach Specialist
    (727) 394-6130

    Jonathan Steele
    Dean, Humanities & Fine Arts
    (727) 791-5987
  • Essential Skills Needed to Succeed in the Digital Arts, Media and Interactive Web Design Program

    Specific essential skills are considered crucial for student success and program completion in the Digital Art, Media and Interactive Web program. Students and potential students should carefully review these essential skills to consider if they are able to perform these basic proficiencies.

    1. Critical Thinking
      Critical thinking and problem-solving skills are crucial in Digital Arts in order to troubleshoot and make sound, logical decisions in a multidisciplinary environment.
    2. Team Work
      The student must be able to collaborate, negotiate contracts and work effectively towards a common goal. Teammates need to know that the student is responsible and reliable.
    3. Independent Work
      The student must be able to work independently and be self-driven. Technology is constantly changing and training will be a life-long process. The student must conduct research to maintain a current skill level.
    4. Work Beyond the Classroom
      The student needs to know that work beyond the classroom is as important as working in class. Crucial experience is gained through club membership and participation, internships, contest and competition involvement. Your skill is obtained in the classroom and enhanced through real-world experience. Capstone courses will require many hours beyond the normal classroom time.
    5. Physical Demands
      The student must be physically able to (1) Sit 2-5 hours per day as require by most classes and projects; (2) Hold and control a mouse while simultaneously holding down modifier keys [i.e. students must have fine motor skills]; (3) Use a keyboard efficiently and have basic keyboard skills; and (4) have sufficient eyesight to read and interpret computer screens for long periods of time.
    6. Job Readiness Expectations
      The ultimate goal of this program is for you to obtain the skills needed to become employed in the Digital Arts field. There are particular skills and behaviors your future employs and instructors will expect from you. Being on time, meeting deadlines, being respective to others, dressing professionally when the occasion is needed and having the tools of the trade available when needed are all critical skills needed to be successful in school and in the work force.
    7. Creativity
      Creativity is essential to be successful in the Digital Arts field. This skill is somewhat inherent but will be fine-tuned in the program. The educational psychologist J.P. Guilford identified four basic creative qualities: (1) fluency: ease of using stored mental information – being able to generate many ideas – quantity (2) flexibility: using different approaches to problems – seeing information from different points of view (3) originality: the unusual or rare response – uniqueness, innovative, and (4 ) elaboration: the skill of enriching a simple idea – adding detail – attention to details.

    If a student cannot demonstrate the abilities identified above, it is the responsibility of the student to request an appropriate accommodation with the Disability Resources office. Determination of a reasonable accommodation will be made on an individual basis and the accommodation cannot fundamentally alter the nature of the program offered, impose an undue hardship, or jeopardize safety.